for conferences, workshops, authors/illustrators, teachers, and librarians.
I do a PowerPoint or Keynote presentation, with Q&A and a signing session, if applicable.
Workshops: Presentations and teaching varies depending upon venue and time.
See photos of Roxie's Lectures/Appearances and Teaching Art.
Art Program: Working with Masterpiece Mix (written and illustrated by Roxie), I cover dozens of great art masterpieces in various genres (portraits, still lifes, landscapes, more) from the National Gallery of Art in Washington DC. Overview of styles, media, use of color and composition, historic context, and more. We talk about the stories behind the paintings, and the even more fascinating stories about the artists!
Reinventing Yourself: Surviving & Succeeding in the Publishing Marketplace Maze.
Crafting a career, marketing, creating a platform, and branding yourself as an author/illustrator over time, with examples of successes and failures (mine!), in the editorial/book/app business. Includes a section on best business practices for working as a freelancer, an app developer, and with publishers. Trends in the 21st Century.
App Program/Creating for Children's Media. From Soup to Nuts: the creation and development of interactive children's apps, including Roxie's a-MAZE-ing Vacation Adventure (interactive animated maze game app for iPad), Roxie's DOORS (interactive 3-D animated app for iPad, adapted from Doors, a lift-the-flap book), and Roxie's Puzzle Adventure, plus nine new apps created for KIWi (Kids Interactive Walk-in) Storybooks. Includes understanding devices and platforms, contracts and rights, marketing, apps vs print, Best Practices, COPPA, etc.
Making Compelling Nonfiction Picture Books. How to create lively and accessible nonfiction trade books - nature/science, biography, architecture/cities, and concept books. Using original primary sources, research (including going on location, interviews, etc); tricks/techniques/devices for engaging kids. "Gamification" (my books, other authors). Discuss text, graphics (use of illustration, photos, maps), more. Working with editors, getting content vetted, back matter, etc.
The Basics of Social Media and Building Your Brand. Using various SM platforms; Best Practices; when, where, and what to post; website basic requirements (including Privacy Policies and complying with COPPA); establishing a brand and growing your platform.
Making "Masterpiece Mix." Complete process of creating the book - developing it from idea to storyboard; from dummy to roughs; to finishes, text, back matter, and cover. Editorial input, decision making and research, including image acquisition and travel to the National Gallery of Art in Washington DC.
The Gamification of Children's Media/Taking Content Crossmedia. Using simple games in children's media (interactive print trade books, apps, other media) to engage and teach. Examples from my work and that of other authors. Taking the story or concept across multiple platforms (print books, interactive apps, audio, websites, walk-in books, etc). Repurposing content.
"Where do you get your ideas?" This presentation highlights my career and the progression from the Inside-Outside Books through lift-the-flap , maze, and nature books, discussing how each concept builds upon the others. Also covers how I make a nonfiction book, from research through storyboards, dummies, rough sketches to finished art and text, as well as how editors and publishing works: the current children's book world including creative and editorial process through marketing and book publication; trends and publishing tips in today's market.
Seeing Things from a New Perspective: Using perspective techniques to create a sense of volume and space in art works. I explain and show the four major ways (atmospheric /aerial, and 1-, 2-, and 3-point linear perspective) as well as four other lesser-known tricks to make art come alive on a two-dimensional surface and look more "realistic." (Includes handout on perspective.)
Mastering the Maze: An overview of mazes and labyrinths throughout history and the world, and their uses. Examples of real life contemporary mazes. How Munro's maze ideas developed, and a sampling of the editorial decisions and research, storyboards, dummies, sketches, and art of some of her six maze books: Mazescapes, Amazement Park, Wild West Trail Ride, Mazeways: A to Z, EcoMazes: 12 Earth Adventures and Market Maze. Info on how to make a Geometric Maze and a Random Roxie Reversing Maze. Can include the creation of several apps: Roxie's a-MAZE-ing Vacation Adventure and Roxie's Puzzle Maze.
Teaching/Workshops: Above topics, plus subjects relating to creating (researching, writing, illustrating) and publishing children's picture books and/or apps , and gamification/interactive children's media. Watercolor and/or drawing/illustration/book-making classes.
I'm a member of Authors On Call, a division of iNK Think Tank (http://inkthinktank.org/authors-on-call/) . We give live classroom interactive video conference programs, packed full of great content, cool visuals, and interaction. I recommend using Zoom, although Skype can also be used. One hour, $300.
Here's a link to one of my programs, through the Center for Interactive Learning,
called "Snakes! Bugs! Rats and Raptors!"
Click here: http://www.cilc.org/ContentProvider/Program.aspx?id=6938
and another one, "Art and Artists: Masterpiece Mix"
Click here: http://www.cilc.org/ContentProvider/Program.aspx?id=6939
On FieldTrip Zoom,
click here (scroll down for Roxie Munro program): http://www.fieldtripzoom.com/program-provider/ink-think-tank-authors-on-call/
Check out my schedule, click here: Schedule
Fees and for more information, e-mail Roxie at email@example.com.
For photos of Roxie at schools & w/kids, click here: School visits, signings
For photos of Roxie at adult programs, click here: Lectures, conferences
For photos of Roxie teaching art, click here: Teaching art
For additional information (including digital), links, free newsletters, marketing tips, and "gamification," click here: CONFERENCE